The render for the two armies charging at each other took longer than expected, it's nearing 20 hours. I might have left something on, it took only 16 hours before.
I did a comp of the frames I had anyways, also added in Wei Jie's god rays. I tried out the motion vector blur and AO on the angels that are charging too.
I'm going to render the people fighting in the middle as a sequence. The now go on at full 240 frames, no loops. Even though May hasn't added in the trails yet for my sequences,i'll still render them to see the actions. I'll render the AO and motion vector passes on Wei Jie's computer.
Mr Douglas told me that the angel wings I had on my character yesterday was upside down. I turned it around,but it still goes through the geometry. He said that it isn't an important element right now.
I did some comping on shot 5. Cleaned up my roto for the sea to make it brighter,initially the roto wasn't that accurate, now it is. The file kept on crashing though, so I just did whatever I could.

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